It’s Game On for Web3: How Gaming Will Onboard a Billion People

Polygon’s Goel echoed this issue with the current Web2 model, explaining that in-game items effectively go to waste once a player grows tired of a game. “There are games that I’m done playing and it’s like, ‘well, I spent my time, money and energy on this and there are other folks that actually might find value in these items and I can’t give it to them, I can’t sell it to them, I can’t trade it.’”

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